You can see no BUS STOP here. A BUS will not come without a BUS stop!
Espen Lee Tennant
27th April 2009 - 06:02 PM
USE ITEM [Collapsible Bus Stop Sign]
Icarus E. Amatsu
27th April 2009 - 06:06 PM
> USE ITEM: Collapsible bus sign_
-- You have no COLLAPSIBLE BUS SIGN. If you had more PIXELS in your face, you would frown. --
>_
Julian Stilton
27th April 2009 - 06:19 PM
>Investigate/Inquirirate SUSPICIOUS BUSH.
Icarus E. Amatsu
27th April 2009 - 06:27 PM
>Investigate/Inquirirate SUSPICIOUS BUSH
-- The SUSPICIOUS BUSH appears to be a SUSPICIOUS ROCK.
If only the RESOLUTION was higher, or there were more COLOURS, you could tell what all this was! --
>_
Julian Stilton
27th April 2009 - 06:43 PM
>Instantiate DIVINATION in order to APPREHEND the secrets of the rock.
Icarus E. Amatsu
27th April 2009 - 07:19 PM
>Instantiate DIVINATION in order to APPREHEND the secrets of the rock.
-- You attempt to muster up the strength to divine the rock's deepest mysteries. --
-- You have insufficient PHILOSOPHY POINTS to attempt to DIVINE. You will need to find more PHILOSOPHY PIXELS before attempting this action. --
Julian Stilton
27th April 2009 - 07:28 PM
>REVAMP CONDUCTIVE INDEX from TACTFUL to IMPERTINENT
>FORCEFULLY MENACE the SUSPICIOUS ROCK to ENGENDER FEAR
Espen Lee Tennant
27th April 2009 - 07:31 PM
-Or-
EXAMINE CONTENTS OF POCKETS
Julian Stilton
27th April 2009 - 07:58 PM
QUOTE (Espen Lee Tennant @ Apr 27 2009, 06:31 PM)
-Or-
EXAMINE CONTENTS OF POCKETS
Silence! This rock is clearly in violation of several regulations on suspiciousness! Its intents must be known!
Icarus E. Amatsu
27th April 2009 - 08:28 PM
>REVAMP CONDUCTIVE INDEX from TACTFUL to IMPERTINENT
--- You activate your CONDUCTIVE INDEX PERIPHERY screen. You select IMPERTINENT. ---
>FORCEFULLY MENACE the SUSPICIOUS ROCK to ENGENDER FEAR
--- Regardless of the fact that you do not have a high enough RESOLUTION to muster a frown, or a mouth, your dark gaze sends the rock into a bottomless pit of fear. ---
--- The rock attempts to flee. --- >Examine contents of pockets.
--- You are too low RESOLUTION to have pockets! ---
Julian Stilton
27th April 2009 - 08:53 PM
>Demand secrets from the rock!
Stan L. Kaznor
28th April 2009 - 09:31 AM
>shuffle kick dirt on rock.
Espen Lee Tennant
28th April 2009 - 09:33 AM
I agree with Julian.
>>Extort Rock!
Icarus E. Amatsu
28th April 2009 - 02:50 PM
>Demand secrets from the rock!
-- The rock backs up, terrified of your new CONDUCTIVE INDEX. --
-- The rock has been EXTORTED into oblivion, and no longer obstructs your path. --
May S. Cyrus
28th April 2009 - 06:26 PM
>>INVESTIGATE other rock.
Espen Lee Tennant
30th April 2009 - 07:32 PM
To investigate rock go to: INVESTIGATION STATION!
lol
Icarus E. Amatsu
30th April 2009 - 07:55 PM
>Investigate rock
You menace the rock with a dark gaze that says "YOU'RE NEXT".
(Yes, Adventure is in .SWF format from now on. If the "Click to play" button annoys you, I can make it loop... at the cost of browser lag.)
Espen Lee Tennant
5th May 2009 - 06:22 PM
Extort PHILOSOPHY POINTS from this rock
Icarus E. Amatsu
6th May 2009 - 06:23 PM
>Extort Rock for Philosophy Points
+Using your new IMPERTINENT CONDUCTIVE INDEX, you EXTORT the rock into philosophy points... Good thing rocks are PHILOSOPHY based, or you'd get something different entirely.
May S. Cyrus
6th May 2009 - 06:50 PM
> EXAMINE area over the cliff to the left. What is there?
Espen Lee Tennant
6th May 2009 - 08:50 PM
Command agreed
but
MAINTAIN BALANCE while doing so.
Stan L. Kaznor
7th May 2009 - 01:15 AM
Both commands are agreed with
add
>Inspect sky.
Icarus E. Amatsu
7th May 2009 - 05:20 PM
>Inspect cliff to the left >Inspect sky >Maintain balance
Interesting...
Espen Lee Tennant
7th May 2009 - 05:31 PM
(note, the two .swf files before the most recent are the same. Fyi.)
]> >Attempt to JUMP and BRING DOWN the BALLOON.
Icarus E. Amatsu
7th May 2009 - 05:54 PM
QUOTE (Espen Lee Tennant @ May 7 2009, 04:31 PM)
(note, the two .swf files before the most recent are the same. Fyi.)
{{Just noticed that. It's unfixable... cause of a stupid error I made. :| }}
>Attempt to JUMP and BRING DOWN the BALLOON
Curse your REALISTIC JUMP HEIGHT! If only there was something else you could do to BRING it DOWN.
Espen Lee Tennant
8th May 2009 - 05:55 PM
>>Use PHILOSOPHY to hypothesize as to THE RELATIVISTIC EFFECTS OF GRAVITY.
(aka, convince the balloon to float lower)
Icarus E. Amatsu
11th May 2009 - 04:52 PM
>>Use PHILOSOPHY to hypothesize as to THE RELATIVISTIC EFFECTS OF GRAVITY. (aka, convince the balloon to float lower)
The balloon has been pulled toward you.
Espen Lee Tennant
11th May 2009 - 05:22 PM
>> ACQUIRE BALLOON
Stan L. Kaznor
12th May 2009 - 03:49 AM
>> Deduce source of balloon.
Icarus E. Amatsu
12th May 2009 - 04:17 PM
> ACQUIRE BALLOON > Deduce SOURCE of BALLOON
You pick up the BALLOON, but try as you might, you cannot find the ORIGIN of it without the powers of transcendent PHILOSOPHY.
Espen Lee Tennant
12th May 2009 - 04:34 PM
Ascertain anti-gravity force of the balloon.
(i.e. if you jump, will you float?)
May S. Cyrus
12th May 2009 - 11:36 PM
AND
>> LICK balloon.
Icarus E. Amatsu
14th May 2009 - 07:52 AM
>Ascertain anti-gravity force of the balloon.
The balloon supports your weight! This is a surprising development!
>LICK balloon No.
May S. Cyrus
14th May 2009 - 04:13 PM
>> Using anti-gravity force of balloon, JUMP off left edge.
Espen Lee Tennant
14th May 2009 - 05:41 PM
>> JUMP off LEDGE and attempt to FLOAT to the THING on the BOTTOM of the PLATFORM.
Icarus E. Amatsu
15th May 2009 - 09:51 AM
>> Using anti-gravity force of balloon, JUMP off left edge.
Woah... you're traveling rather fast...
>>...and attempt to FLOAT to the THING on the BOTTOM of the PLATFORM.
Crap. What now?
Stan L. Kaznor
15th May 2009 - 09:09 PM
> Attempt to not fall endlessly.
(we probably should of thrown one of the rocks off to see if what happened to it... Oh well).
Espen Lee Tennant
15th May 2009 - 09:59 PM
>> PHILOSOPHIZE that relative angles and dimensions are pointless when compared to space-time in an attempt to RE-ORIENT THE SCREEN 180 degrees.
(So you are now floating downtowards the thingy...)
May S. Cyrus
17th May 2009 - 11:12 AM
>> LET GO of balloon.
Icarus E. Amatsu
21st May 2009 - 08:21 AM
> PHILOSOPHIZE that relative angles and dimensions are pointless when compared to space-time in an attempt to RE-ORIENT THE SCREEN 180 degrees. > LET GO of BALLOON
You expend the rest of your philosophy... to no avail. You let go of the balloon.
>_
You have lost a(n) life. You have two (2) life(s) remaining.
May S. Cyrus
21st May 2009 - 08:28 PM
>> Look Up.
Espen Lee Tennant
21st May 2009 - 09:06 PM
>> OBSERVE your surroundings
Icarus E. Amatsu
21st May 2009 - 09:54 PM
>Look up / OBSERVE your SURROUNDINGS.
--- Notes on INTERACTIVE MODE: Move your mouse to cause change... Click the X to disable iMode - Disabling iMode after you're done with it prevents browser lag! Please give feedback on iMode ---
May S. Cyrus
22nd May 2009 - 10:24 AM
>> RUNNING JUMP TO LEDGE ON THE RIGHT.
Icarus E. Amatsu
22nd May 2009 - 10:43 AM
>> RUNNING JUMP TO LEDGE ON THE RIGHT.
You encounter a strange robotic creature! Quick! React!
May S. Cyrus
22nd May 2009 - 10:46 AM
>> KICK ENEMY.
Icarus E. Amatsu
22nd May 2009 - 02:36 PM
>KICK ENEMY
Hyah! You kick the strange ROBOT for one damage. Ach! It stabs you with its pointy head! You take one damage.
May S. Cyrus
22nd May 2009 - 05:27 PM
>> Kick robot repeatedly until it falls off the other side of the platform.
Espen Lee Tennant
22nd May 2009 - 07:10 PM
>> REVAMP CONDUCTIVE INDEX to RAGE (yellow?) and proceed to KICK the living daylights out of the robut.
(row-but... robot pronounced zoidberg stle!)
Icarus E. Amatsu
22nd May 2009 - 07:28 PM
> Kick robot repeatedly until it falls off the other side of the platform.
The robot is destroyed. Rejoice! Wait... that seemed rather pointless. nothing's over here.
> REVAMP CONDUCTIVE INDEX to RAGE (yellow?) and proceede to KICK P Perhaps we need a review of the CONDUCTIVE INDEXES and their PARAGONS
PHILOSOPHY is a CONDUCTIVE INDEX of MIND PARGON. IMPERTINENCE is a CONDUCTIVE INDEX of BODY PARAGON.
Espen Lee Tennant
22nd May 2009 - 07:47 PM
>> ABSORB the AMBIENT PHILOSOPHY PSEUDO-MATTER that comes into existence after the DEFEAT of an OPPONENT
(get points for teh kill.)
Icarus E. Amatsu
22nd May 2009 - 08:22 PM
>> ABSORB the AMBIENT PHILOSOPHY PSEUDO-MATTER that comes into existence after the DEFEAT of an OPPONENT (get points for teh kill.)
Any items the ROBUT was carrying seem to have fallen with its corpse.
Espen Lee Tennant
22nd May 2009 - 08:23 PM
>> CHECK for BALLOONS
>> EXAMINE next PLATFORM
Icarus E. Amatsu
22nd May 2009 - 08:39 PM
>EXAMINE next PLATFORM >CHECK for BALLOONS
You look over to see the next platform. Sadly, your balloon senses remain untingled. This gap looks a little wide to jump. You might want to go do something else first.
Espen Lee Tennant
22nd May 2009 - 08:40 PM
>> WARM UP and STRETCH OUT
Icarus E. Amatsu
22nd May 2009 - 09:21 PM
> WARM UP and STRETCH OUT
That was not what I was thinking of, but sure. You still don't think you can jump that gap, as ready for exercise as you are. But hey, you can try!
Stan L. Kaznor
23rd May 2009 - 06:00 AM
>>Step back to other edge of ledge.
May S. Cyrus
23rd May 2009 - 10:09 AM
>> Once at left edge of platform, RUNNING JUMP to platform on right.
Icarus E. Amatsu
23rd May 2009 - 11:37 AM
>> Once at left edge of platform, RUNNING JUMP to platform on right.
You take a running jump with your REALISTIC JUMP HEIGHT and... Shiiiit. What now?
May S. Cyrus
23rd May 2009 - 11:50 AM
>> Hoist self up onto platform.
Espen Lee Tennant
23rd May 2009 - 01:54 PM
>> CLIMB for your pixelated life!!
(note: wow, pixelated isn't in Firefox's dictionary... sad)
Icarus E. Amatsu
23rd May 2009 - 02:11 PM
> Hoist self up onto platform. > CLIMB for your pixelated life!!
Yikes. These platforms are really slippery... made of glossy metal or something. The only reason you're holding on here is that there's a little notch you've wedged your foot into...
Perhaps you should be more careful about these kind of situations in the future.
So, climbing's out.
Eavan Turner
23rd May 2009 - 02:20 PM
>>ENGAGE interactive OBSERVATION. (Or just LOOK DOWN.)
((This thread simply looked too awesome, I had to register. 'Ello! ))
Icarus E. Amatsu
23rd May 2009 - 03:55 PM
>ENGAGE interactive OBSERVATION
Regardless of the fact that this is no time for observation and you're losing your grip, a new member suggested it, so it will be done!
Espen Lee Tennant
23rd May 2009 - 05:27 PM
(Just as a qualifier)
>> Verify INDEXES
(check inventory an all your various bars)
Icarus E. Amatsu
23rd May 2009 - 08:01 PM
> Verify INDEXES
Oh hey, that's weird. What's a... index... thing? Reh? Bars...? Okay... it seems you have 0 PIXELS in all PARAGONS, and you're carrying... something... pixelated. SURPRISE.
Espen Lee Tennant
23rd May 2009 - 08:06 PM
>> REMOVE and EXAMINE pixely ITEM!
(pixely, best adjective ever)
May S. Cyrus
23rd May 2009 - 08:06 PM
>> EQUIP pixelated item.
Icarus E. Amatsu
23rd May 2009 - 09:45 PM
>EQUIP pixelated item >REMOVE (EQUIP) pixelated item to EXAMINE
You DOUBLE-TAP the card in the INDEX... and suddenly it appears in your hand, flying upward. You manage to catch it, somehow, without cutting yourself, as it seems to have several sharp points.
Stan L. Kaznor
23rd May 2009 - 09:46 PM
>>Attempt to use equipped pixely item to scale edge.
Icarus E. Amatsu
23rd May 2009 - 10:07 PM
> Attempt to use equipped PIXELY ITEM to SCALE EDGE
After a few tries, you manage to get the four-pointed star shaped item wedged in a rivet of the glossy metal. Using its handle as a stepping stone, you climb up to the ledge.
Espen Lee Tennant
24th May 2009 - 10:29 AM
>> EXAMINE block thing INFRONT of yourself.
Icarus E. Amatsu
24th May 2009 - 10:49 AM
> EXAMINE block thing INFRONT of yourself.
You poke it. It seems to be made of metal... probably aluminum or something. It's square shaped... And it's totally unremarkable. No buttons, switches, or signs.
Julian Stilton
24th May 2009 - 11:18 AM
>Rest for a few hours and ponder the fundamental nature of the universe to re-infuse your PHILOSPOPHICAL PENSIVE BAR with fresh philosophy points.
Icarus E. Amatsu
24th May 2009 - 12:13 PM
>Rest for a few hours and ponder the fundamental nature of the universe to re-infuse your PHILOSPOPHICAL PENSIVE BAR with fresh philosophy points.
You ponder for a few seconds about how burritos taste when they're frozen before you become bored. You decide to tinker around with this mysterious INDEX... Turns out you have a mail application... or something, and you... have spam. ALREADY.
Julian Stilton
24th May 2009 - 12:30 PM
>Request information as to the shipping rates to strange floating aluminum platform land.
Icarus E. Amatsu
24th May 2009 - 01:54 PM
>REQUEST INFORMATION as to the shipping rates to strange floating aluminum platform land
--- Author's Note: Interactive mode can also be denoted by an orange variation of the index logo, as seen here. The index logo also serves as the iMode exit button. ORANGE items are clues as to what can be interacted with in iMode! This .Swf has a broken exit button. Simply click the ORANGE link to continue! ~Icarus ---
Huh... seems these PIXELS simply download directly....
Leon Alexander Vale
24th May 2009 - 05:50 PM
use the right button. (or symbol... or whatever it is)
Icarus E. Amatsu
24th May 2009 - 06:10 PM
> use the RIGHT BUTTON
You begin downloading BODY PARAGON pixels. You might as well do something else while this downloads.
Leon Alexander Vale
24th May 2009 - 06:17 PM
open the package using brute force and ignorance.
Icarus E. Amatsu
24th May 2009 - 07:45 PM
>OPEN the BOX using BRUTE FORCE and IGNORANCE
After roughing up the box a bit, it sporadically explodes. Odd. Stuff flies out.
Leon Alexander Vale
24th May 2009 - 08:15 PM
take the money, then examine the door
Icarus E. Amatsu
24th May 2009 - 09:02 PM
>TAKE money, EXAMINE DOOR.
As you approach the DOOR, the signal to the INTERNETS drops. You should probably finish downloading your PARAGON PIXELS before continuing... On the way over, you pick up 150 ASSETS in INTERLINK, which DIGITALLY STORE THEMSELVES in your INDEX. You're kind of getting the hang of all this madness.
Leon Alexander Vale
24th May 2009 - 09:06 PM
run in place then hop around after returning to a place with a signal
Icarus E. Amatsu
24th May 2009 - 11:40 PM
>Wait for DOWNLOAD by hopping and running in place for a bit.
After a long series of runs and hops, the file is finished loading... it unpacks and... BOOM. They really weren't kidding about this PARAGON stuff.
Espen Lee Tennant
25th May 2009 - 08:53 AM
>> go through DOOR
Icarus E. Amatsu
25th May 2009 - 11:21 AM
>Go through DOOR
Julian Stilton
25th May 2009 - 01:16 PM
>INVESTIGATE the source of that flash.
>IMBIBE delicious-looking FRUIT-JUICE STAINS on the wall, to gain +5 CANNIBALISTIC ADJUDICATION.
Icarus E. Amatsu
25th May 2009 - 02:00 PM
>INVESTIGATE source of FLASH
Loose wires spark between them. Creepy.
>IMBIBE FRUIT JUICE STAINS
Ew.
Julian Stilton
25th May 2009 - 02:05 PM
>INVESTIGATE the nature of small black lines on the wall. They are composed of units smaller than a single PIXEL.
Icarus E. Amatsu
25th May 2009 - 02:11 PM
>INVESTIGATE the nature of small black lines on the wall. They are composed of units smaller than a single PIXEL.
Rivets connect metal sheets to comprise the walls. It would seem the graphics engine is capable of much more than we previously thought. This brings to mind interesting questions...
Julian Stilton
25th May 2009 - 02:28 PM
>Use powers of TRANSFOR-MATTER-ATION to convert SPARK PIXELS into Philosophy points. >HYPOTHESIZE upon increasing your resolution.
Icarus E. Amatsu
25th May 2009 - 04:26 PM
>Use powers of TRANSFOR-MATTER-ATION to convert SPARK PIXELS into Philosophy points.
-- Keep in mind, interactive applications can be closed with the bottom left orange button. Close them after you are finished!
Keep in mind, orange things denote what is interactive. --
The INDEX, as if insulted by this silly request, responds by opening your INTEGRATED CIRCUT MANAGER. It seems these CHIPS are the source of your ABNORMAL POWERS.
Julian Stilton
25th May 2009 - 05:33 PM
>INVESTIGATE contents of boxes.
Icarus E. Amatsu
25th May 2009 - 06:06 PM
>INVESTIGATE contents of BOXES
One box seems to contain ASSETS and a STRANGE PLUGIN THING. The other is in fact some sort of broken mechanism... It's neat that INDEX reports on these kinds of things.
May S. Cyrus
25th May 2009 - 06:33 PM
>> Take contents of box on the left.
Icarus E. Amatsu
25th May 2009 - 07:24 PM
>TAKE contents of BOX on left.
You take the ASSETS and STRANGE PLUGIN. The assets store themselves in your WALLET, and the STRANGE PLUGIN is automatically placed in your empty STORAGE CARD.
This is actually pretty neat... You could get used to this sort of organization.